At the moment, in audio the shifting buffer is hard coded into the OpenAL backend. There every new number of samples is shifted into the buffer from the right, so a continuous signal can be used and eventually be displayed. This need to be moved to a specific buffer so it can be reused for a different number of samples.
At the moment, in audio the shifting buffer is hard coded into the OpenAL backend. There every new number of samples is shifted into the buffer from the right, so a continuous signal can be used and eventually be displayed. This need to be moved to a specific buffer so it can be reused for a different number of samples.