Closed aconstlink closed 2 years ago
I close this with the last task not being implemented. Drawing arbitrary geometry is not required right now. More streamlined geometry like multi edge polygons might be more usable right now but could be done with the circle function setting the edge parameter properly.
The spline test applications in the test repo could be used as a reference but many test apps are using those renderers. The classes can be found in the engines' gfx folder
For many purposes in the realm of debugging and tooling, a primitive renderer in 3d is required.
The first prototype could be implemented along with the spline issue #305 for displaying the splines in 3d space.