Closed aconstlink closed 1 year ago
The geometry shader is only working when used with native shaders. Nsl still needs a geometry shader path. This should just be implemented the way the other shader paths are done.
Many changes and bug fixes associated with this issue. But finally a working geometry shader. We need some more testing with various scenarios.
The geometry shader is only working when used with native shaders. Nsl still needs a geometry shader path. This should just be implemented the way the other shader paths are done.