acreloaded / acr

AssaultCube Reloaded (first-person-shooter game)
https://acr.victorz.ca
121 stars 23 forks source link

30: No Apple Macintosh Support #48

Open theonlypwner opened 8 years ago

theonlypwner commented 8 years ago

No Apple Macintosh Support by theonlypwner Issue 30 posted to Google Code on 2012 Jul 10 at 17:15:51

Current status: Accepted Current labels: Type-Defect, Priority-Critical, OpSys-OSX, Effect-Gameplay, Usability, Maintainability

theonlypwner on 2012 Jul 10 at 17:15:51:

I need to fix the code, and get some xcode kit to compile it.

theonlypwner on 2012 Aug 1 at 23:39:54:

I shall attempt to run a VM with Mac OSX...

theonlypwner on 2012 Aug 16 at 20:53:20:

pwned is working on trying to package it

cooperalson on 2013 Feb 15 at 07:45:41:

i can lend my computer over teamviewer or something.

i tried building it but some issue in the modelcache.h

your forums wont let me register btw.

contact me at cooperalson@yahoo.com if i can help

theonlypwner on 2013 Feb 15 at 17:15:31:

What happened on the forums? What error did it say?

Apple's compiler isn't very good because that modelcache.h "error" is valid C, but it still needs to be fixed...

cooperalson on 2013 Feb 15 at 21:54:23:

"IP resolution failed."

theonlypwner on 2013 Feb 16 at 01:08:45:

That's not a compile or crash error. That's an internet error.

cooperalson on 2013 Feb 17 at 15:30:08:

"What happened on the forums? What error did it say?"

It was a response for that. if you want the error from modelcache.h in xcode this is what it says

http://i49.tinypic.com/2mn25j6.jpg

There are other errors. but these 2 are the ones that prevent it from building.

theonlypwner on 2013 Feb 17 at 17:00:12:

I would replace "entry" with "modelcacheentry" in both lines. I don't completely remember, but that should fix this issue.

There might be more issues, which is why we couldn't make Mac releases easily.

cooperalson on 2013 Feb 19 at 03:17:23:

that solved that issue.. i think ill be able to build after i get ogg.framework and vorbis.framework.

theonlypwner on 2013 Feb 19 at 23:27:17:

Well, good luck. You should also understand how to fix the other errors if they occur. There is a reason why Mac releases are harder to do.

theonlypwner on 2013 Aug 22 at 23:06:54:

Remove milestones...

Labels: -Milestone-Stable2

d.ruler501 on 2013 Nov 8 at 15:08:01:

I'm starting work on this with OS X Mavericks. Hopefully I can get it running

Owner: d.ruler501

theonlypwner on 2014 Mar 1 at 18:57:20:

Status: Started-Redo

theonlypwner on 2014 Mar 12 at 00:36:37:

Even after ACR is recoded, we will still need someone to compile it on a Mac.

Labels: -Performance Status: Accepted

notanewbie commented 6 years ago

Anyone planning on compiling this for Mac?

theonlypwner commented 5 years ago

It doesn't look like it.

Until we have someone to compile it for Mac, this no longer has a milestone target.

theonlypwner commented 3 years ago

The current status is that macOS will not have any official support for now.

The latest AC Xcode project is outdated and builds for 32-bit, and GitHub Workflows supports only 64-bit targets.