Open shengsword opened 5 years ago
@actarian The use case would be to preview glsl shaders that are written using glslify imports. Many people write glsl shaders using syntax like:
#pragma glslify: noise = require('glsl-noise/simplex/3d')
rather than pasting the noise function at the beginning of the file, but that means those glsl files can no longer be previewed using glslCanvas.
@shengsword it's possible, could you please provide a possible use case?