Previously the mac-latest runners would have enough disk space to install a single version of the Unity Editor to build my games with, but now that is no longer the case.
Platforms affected
[ ] Azure DevOps
[X] GitHub Actions - Standard Runners
[ ] GitHub Actions - Larger Runners
Runner images affected
[ ] Ubuntu 20.04
[ ] Ubuntu 22.04
[ ] Ubuntu 24.04
[ ] macOS 12
[ ] macOS 13
[ ] macOS 13 Arm64
[ ] macOS 14
[X] macOS 14 Arm64
[ ] Windows Server 2019
[ ] Windows Server 2022
Image version and build link
Current runner version: '2.319.1'
Operating System
macOS
14.6.1
3G93
Runner Image
Image: macos-14-arm64
Version: 20240827.4
Included Software: https://github.com/actions/runner-images/blob/macos-14-arm64/20240827.4/images/macos/macos-14-arm64-Readme.md
Image Release: https://github.com/actions/runner-images/releases/tag/macos-14-arm64%2F20240827.4
Runner Image Provisioner
2.0.84.1+6d6c56aa16f1b9c7dd7935df5d63980397e4def
Is it regression?
yes
Expected behavior
Enough disk space to install the required software for the Unity Engine and download and build my game.
Description
Previously the mac-latest runners would have enough disk space to install a single version of the Unity Editor to build my games with, but now that is no longer the case.
Platforms affected
Runner images affected
Image version and build link
Is it regression?
yes
Expected behavior
Enough disk space to install the required software for the Unity Engine and download and build my game.
Previous version of the runner had enough space. Prev good run: https://github.com/buildalon/unity-setup/actions/runs/10542831903
Actual behavior
Running out of disk space, when previously there was enough.
Repro steps