Closed 3a4oT closed 1 month ago
The Xcode 15.3 changed the format of the Package.resolved
file and it is not compatible with previous versions.
This blocks our builds.
Hey @3a4oT and @jozefizso! Thank you for bringing it to our attention. We'll work on adding new Xcode 15.3 ASAP. π π π
Hey @3a4oT and @jozefizso! Thank you for bringing it to our attention. We'll work on adding new Xcode 15.3 ASAP. π π π
Hi @erik-bershel , we have strategic customer asking for Xcode 15.3 and this needs MacOS 14.4 and later. Is there any ETA for this? Thank you!
Hey there! We would not like to publish any promises or assumptions. New versions of Xcode, when released, open the gates to a world of adventure and incompatibility, which makes it impossible for us to say anything with certainty. I can say that we are already working on preparing the release of this update and truly understand the community's need for it. cc @Coco-Kong
@erik-bershel Has your organization considered publishing and committing to an update policy similar to bitrise's
I realize there are a lot of complexities with updates, but if you set public targets then it might help ensure time is allocated accordingly to meet established goals. For CI/CD, this kind of policy is just as important as uptime as far as managing operations.
The Xcode 15.3 changed the format of the
Package.resolved
file and it is not compatible with previous versions.This blocks our builds.
I just modified the file like this and works
"version" : 2
}
Package.resolved file is corrupted or malformed; fix or delete the file
@erik-bershel We would like to have this as well. Any updates on the timeline?
Considering that https://github.com/actions/runner-images/pull/9505 is merged, should we expect it to be ready soon?
Unfortunately, Xcode 15.3 still not available even after merge.
I can see Xcode 15.3 in toolset for mac-os14, but assume it's not the same as available Xcodes in image itself.
For now, only way to fix it - it's downgrade project & affected CI's to Xcode 15.2 and await for updates.
runs-on: macos-14
steps:
- uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: '15.3'
I have a suggestion for the team working on this.
Apple expects developers to adopt tool upgrades immediately after they are published. This is why they don't make it easy to downgrade. Instead, what they do to make the adoption smooth for developers is share public betas.
I have worked on Apple apps where it was critical that they support new major version of Xcode as soon as it is released, because this coincided with new OS releases that could and did break our app, and we can't tell users not to upgrade iOS (and Apple makes it nearly impossible to downgrade OS). So what we did was, as soon as the first beta for a new major version was released, we started testing the code in the Xcode betas and fixed any issues we saw on the newer OS. For build issues we would prepare a separate branch that we would switch over to on release day. By the time the new version is officially released, we've been testing against the RC, we've already upgraded the live app version to one that works with the new OS, and we have a branch that builds correctly in the new Xcode.
For developer tools, it is really necessary to do this with not just major upgrades but minor upgrades too (especially when it comes with a new version of Swift). As soon as an Xcode beta version is released by Apple, that is when you should create the ticket to support that next version, and that should give you time to apply fixes so that by the time the new Xcode version goes live, your project already works with it.
In this example, the first beta of Xcode 15.3 was released on Jan. 25. The final release was on Mar. 5. That was almost six weeks to get ahead of any issues that arose.
Any update on an ETA? This is not an acceptable delay. 2 weeks since https://github.com/actions/runner-images/pull/9505 was merged.
Maybe time to move to Xcode Cloud instead of waiting months for every Xcode and macOS release. π
I have a suggestion for the team working on this.
Apple expects developers to adopt tool upgrades immediately after they are published. This is why they don't make it easy to downgrade. Instead, what they do to make the adoption smooth for developers is share public betas.
I have worked on Apple apps where it was critical that they support new major version of Xcode as soon as it is released, because this coincided with new OS releases that could and did break our app, and we can't tell users not to upgrade iOS (and Apple makes it nearly impossible to downgrade OS). So what we did was, as soon as the first beta for a new major version was released, we started testing the code in the Xcode betas and fixed any issues we saw on the newer OS. For build issues we would prepare a separate branch that we would switch over to on release day. By the time the new version is officially released, we've been testing against the RC, we've already upgraded the live app version to one that works with the new OS, and we have a branch that builds correctly in the new Xcode.
For developer tools, it is really necessary to do this with not just major upgrades but minor upgrades too (especially when it comes with a new version of Swift). As soon as an Xcode beta version is released by Apple, that is when you should create the ticket to support that next version, and that should give you time to apply fixes so that by the time the new Xcode version goes live, your project already works with it.
In this example, the first beta of Xcode 15.3 was released on Jan. 25. The final release was on Mar. 5. That was almost six weeks to get ahead of any issues that arose.
Thanks for the suggestion. This has been our workflow since I joined the company and this issue is something that we can't control. This should be part of the GitHub SLA. So, any update on the ETA?
+1. This is a blocking concern for us
+1 on this, our builds have been failing for quite some time now due to this exact issue. What is the ETA?
I don't know about the rest of you but since the afternoon (PDT) Friday, March 29th, I've been able to use Xcode 15.3 using GitHub's runners.
Thatβs not indicated in the image readmes
I will trust working code over documentation any day.
Apparently it depends on which runner you get...
Both of the following jobs request macos-14
.
This one is an older version w/o Xcode 15.3:
This one is a newer one, where Xcode 15.3 is installed:
Hey there!
Heads up. Image rollout of the macOS-14-arm64
image with the Xcode 15.3
on board is in progress. You can track it via PR here: https://github.com/actions/runner-images/pull/9579. It will be done with the closure of this PR.
Hey there!
Heads up. Image rollout of the
macOS-14-arm64
image with theXcode 15.3
on board is in progress. You can track it via PR here: https://github.com/actions/runner-images/pull/9579. It will be done with the closure of this PR.
Can you please highlight availability on Azure Devops? Is it related to mentioned PR?
Hi @3a4oT!
I should note that Xcode 15.3
is only available for macOS-14
and higher according to the page (and based on hours of trying to run it on a previous OS with no unpredictable results).
macOS-14
images are not yet available in Azure Pipelines
as I remember and according to the doc here. And I have no information about when they will appear there or whether they will appear at all. It's better to track it here: https://github.com/actions/runner-images/issues/8971.
I will trust working code over documentation any day.
@tkersey it seems to be a lengthy process and we should wait for docs before expecting all runners to be updated.
Hi @3a4oT! I should note that
Xcode 15.3
is only available formacOS-14
and higher according to the page (and based on hours of trying to run it on a previous OS with no unpredictable results).macOS-14
images are not yet available inAzure Pipelines
as I remember and according to the doc here. And I have no information about when they will appear there or whether they will appear at all. It's better to track it here: #8971.
Hey, @erik-bershel. Thanks for the reply and the progress you have made so far. I was expecting that GitHub's runners pool == Azure's runners pull since they pointed to this repository last time I asked for support.
Should be deployed!
We're waiting for this on Azure Pipelines as well. Unfortunately the more relevant ticket #8971 has been locked for discussion.
With this new macos-14 runner using Xcode 15.3, should I remove the use of yeetd
?
Still not available for Azure Pipelines, why is the ticket closed? What a joke Azure Pipelines has become.
macOS-14 agent is still not available on Azure Pipeline. We can't comment on the more relevant thread (link) as we are not contributors. Can anyone from the contributors comment here on the ETAs, please? April 29, 2024, is the last date for the submission of apps from older Xcode. We have a requirement that we can't use Xcode 15.2, we must use Xcode 15.3.
macOS-14 agent is still not available on Azure Pipeline. We can't comment on the more relevant thread (link) as we are not contributors. Can anyone from the contributors comment here on the ETAs, please? April 29, 2024, is the last date for the submission of apps from older Xcode. We have a requirement that we can't use Xcode 15.2, we must use Xcode 15.3.
The older Xcode requirement is related to Xcode 14. You'll still be able to submit apps built with Xcode 15.2
There is a huge following waiting for its update. Can we have any update on the timeline from contributors? This is not an acceptable delay.
Starting April 29, 2024, all iOS and iPadOS apps must be built with the iOS 17 SDK or later, included in Xcode 15 or later, in order to be uploaded to App Store Connect or submitted for distribution.
Note: We have a requirement where we can't use 15.2. Any latest update would be of great help. Looking forward to it.
@pbudzinsky As I have already mentioned that
We have a requirement that we can't use Xcode 15.2, we must use Xcode 15.3.
More Details: When we build our macOS app from Xcode 15.2 there is an issue with compiler flags, the macOS app crashes on Intel-based processors. We have same repo and same pipeline for iOS and macOS app. So, our app is stable on either Xcode 15.3 or Xcode 14.2. After April 29, 2024 we won't be able to submit the app through Xcode 14.2. That's why we need Xcode 15.3 on Azure.
@pbudzinsky It would be of great help if you could escalate this issue before April 29, 2024 otherwise we need work on some work around.
@mikhailkoliada Can you please help us in escalating the above issue?
Just got the update and Azure DevOps has now enabled the macOS 14
agent. Now you all can build your apps on macOS 14
and Xcode 15.3
.
Tool name
Xcode 15.3
Tool license
Free
Add or update?
Desired version
Version 15.3 (15E204a)
Approximate size
No response
Brief description of tool
No response
URL for tool's homepage
No response
Provide a basic test case to validate the tool's functionality.
No response
Platforms where you need the tool
Runner images where you need the tool
Can this tool be installed during the build?
No response
Tool installation time in runtime
No response
Are you willing to submit a PR?
No response