Closed loosegrid closed 3 years ago
@Appleguysnake to my knowledge the only difference is that the U
variants inherit from UnityEngine.MonoBehaviour
for Unity editor integration. I'll patch the doc to clarify; if time will enforce a common API through testing.
This should remain open till resolved.
Fixed in #82
Unclear how UGig and UTask differ, the doc here only mentions UGig. I assume the U means Unity but the functional difference is unclear.