active-logic / activelogic-cs

Behavior Trees and Case Logic for C#7
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Gig and Task docs refer to UGig and UTask #77

Closed loosegrid closed 3 years ago

loosegrid commented 3 years ago

Unclear how UGig and UTask differ, the doc here only mentions UGig. I assume the U means Unity but the functional difference is unclear.

eelstork commented 3 years ago

@Appleguysnake to my knowledge the only difference is that the U variants inherit from UnityEngine.MonoBehaviour for Unity editor integration. I'll patch the doc to clarify; if time will enforce a common API through testing. This should remain open till resolved.

eelstork commented 3 years ago

Fixed in #82