adafruit / Adafruit-GFX-Library

Adafruit GFX graphics core Arduino library, this is the 'core' class that all our other graphics libraries derive from
https://learn.adafruit.com/adafruit-gfx-graphics-library
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Added public functions for button label and button enable/disable. #438

Open ihakov2 opened 1 year ago

ihakov2 commented 1 year ago

The purpose of this PR is

  1. To reuse GFX_button object for On/Off Start/Stop operations to save memory and convenience.
  2. Set Enable/Disable button to check for click and process or skip (ignore) 'button click' checking and processing. When the button is disabled it will keep currstate of the button as false No limitation.

Test: void loop() { startButton.drawButton(true);//simulated click delay(400);

if(started) { startButton.setLabel("Stop"); configButton.setEnabled(false, ILI9341_LIGHTGREY); }else { // not started startButton.setLabel("Start"); configButton.setEnabled(true, ILI9341_BLUE); } Serial.print(F("\nstartButtonLabel="));Serial.println(startButton.getLabel()); Serial.println(configButton.isEnabled()? "configButton is Enabled":"configButton is Disabled"); started=!started; delay(2000); }

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