Open sokorototo opened 5 months ago
This is a good point, I was considering removing this myself before I pushed the crate
Buying a King should be in response to a siege that can't be defended against. Maybe checkmate should only apply when all kings are guaranteed to be captured, but that would really draw out the game
I do like the idea of there only being one King on the board at a time, if players should be able to buy a King at all, maybe there should only be two so that the player can create one before the other is captured, so the game can continue
I think the cleanest solution would be to remove purchasing Kings entirely, that would be the most elegant and reduce the complexity of an already complex variant
Yeah, removing the ability to purchase Kings is the most straightforward solution. But you could have an election mechanic, that allows you to teleport the King to a safer position.
Given that you can buy a King, you can have multiple Kings on the board. Do you lose when any of your kings are checkmated, or do you have a primary King? Don't you think the idea of Chess is that while many things can happen on the deck, the main objective is a checkmate? If there are multiple ways to get a checkmate, doesn't that make the game chaotic, in a very non-chess manner?