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adamcichy
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SwiftySound
SwiftySound is a simple library that lets you play sounds with a single line of code.
MIT License
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Add privacy manifest
#69
AlexandraZhidenko
opened
5 months ago
0
instance play not works.
#68
isayeter
opened
5 months ago
2
Minor Fix and expose `volume` attribute from convenience methods
#67
dezinezync
opened
1 year ago
0
How to crossfade?
#66
leventakdag
closed
1 year ago
1
Cannot convert value of type 'String' to expected argument type 'URL'
#65
mikeck1
closed
1 year ago
1
The sound stops when I navigate to another viewcontroller
#64
guneshasancan
closed
2 years ago
1
Getter and setter for `currentTime`
#63
CanYouFeel
opened
3 years ago
0
Override the number of players for a specific sound
#62
CanYouFeel
opened
3 years ago
0
add clear cached sound static method
#61
vit1812
opened
3 years ago
0
How to prevent Error Code -42
#60
BenNathanaelTse
opened
3 years ago
1
After the 5th time playing a sound doesn't start from 0:00.
#59
VotusX
opened
3 years ago
3
Can I play Internet audio files ?
#58
zdq1179169386
closed
2 years ago
1
Sound.Category Not Working On IOS 14
#56
Hartistic
closed
2 years ago
3
Inconsistencies between static methods and instances
#55
trentjones21
closed
4 years ago
2
Add sound rate control
#54
kevinzhow
opened
4 years ago
0
Addressed Issue # 16
#53
salmaanahmed
opened
4 years ago
0
Addressed opened issue # 1
#52
salmaanahmed
opened
4 years ago
0
Play sound when ringer is off?
#51
SolDiez90
closed
2 years ago
2
Update to Swift 5.1 and fix Package.swift because of Xcode 11
#50
fassko
closed
4 years ago
1
If it possible to play sound by URL?
#49
Gadolizm
closed
4 years ago
1
Swift Package manager can not import into Xcode (11b3)
#48
LordAndrei
closed
4 years ago
4
swift-tools 4.2 support (Swift Packager)
#47
emmavray
closed
4 years ago
3
Swift 5.0 and Xcode 10.2
#46
fassko
closed
5 years ago
2
Cannot increase or decrease playersPerSound int
#45
ipoogleduck
closed
5 years ago
2
completion block is only called once
#44
artangco
closed
5 years ago
1
volume control hassles
#43
artangco
closed
5 years ago
2
Unknown selected data source for Port Speaker (type: Speaker)
#42
ytpm
closed
5 years ago
1
is it possible to use it with a PageControl?
#41
MagdiejamesNYC
closed
5 years ago
1
Sound doesn't play when created as an object
#40
slifty
closed
5 years ago
5
Sound stops in version 1.0.0
#39
mohdsafadsaal
closed
5 years ago
1
Hello. I would like to know if you are going to release a version for Swift 4.2
#38
manuelsalinas-legion
closed
5 years ago
10
Seems to be a maximum number of different sounds able to be played
#37
RobertFiorentino
closed
6 years ago
4
Not able to play sound when using play method's completion handler.
#36
ivanlares
closed
6 years ago
1
Why `init?(name: String)` was removed in 1.0.0?
#35
rivera-ernesto
closed
6 years ago
2
Crackle and pops in playing sounds on iPhone
#34
hubeek
closed
5 years ago
2
Xcode 9.2 shows build error but compiles
#33
databoy
closed
6 years ago
1
Fix typo and weird wording
#32
ladybunne
closed
6 years ago
0
Allow creating Sound objects from Data and asset catalog files
#31
rivera-ernesto
closed
4 years ago
1
Fix typo
#30
rivera-ernesto
closed
6 years ago
0
SwiftySound initialization error: Error Domain=NSOSStatusErrorDomain Code=2003334207 "(null)"
#29
rahulmehndiratta
closed
6 years ago
3
Swift 4 support
#28
piemonte
closed
6 years ago
0
is this library support .ogg audio file format?
#27
calvinsug
closed
6 years ago
1
no sound on iOS 11
#26
jhancock
closed
6 years ago
4
Creating instances of Sound class - not from URL but from file - how to do that?
#25
bizibizi
closed
6 years ago
1
Test will always pass, XCTAssert(true)
#24
owenworley
closed
6 years ago
0
Sound Randomly Stops
#23
aabosh
closed
5 years ago
4
Sound status - playing / pause / stop
#22
aloveric
closed
6 years ago
0
Queueing multiple sound files
#21
tropicdome
opened
6 years ago
3
Pause And Resume?
#20
giodss
closed
6 years ago
5
Bug in Counter design?
#19
boombox2000
closed
6 years ago
0
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