Issues discovered so far with the default Marine Rush build order:
The search is really, really slow. Once the "opening book" is exhausted, the game reverts to default speed for quite a while until the search is complete. I haven't tried the default Zealot Rush to see if it's an issue there too.
The medics don't appear to actually heal. They're too concerned with moving around to somewhere else, it appears.
Once the results of the first search occurs, it takes a long time to perform another search again, but this time it only seems to result in a ton of SCVs being constructed.
Ok, as I said in my commit earlier, the search is somewhat fixed, the search doesn't take as long anymore, there are times where it takes a while but not as much.
And as for the medics they are treated as marines (can be found in CombatSimulation.cpp)
The ton of SCV's problem seem to be fixed for the most part now.
We need an alternate build order to switch to when our bunker build is not effective.
Probably marines/medics rush is fine. Check out the default zealot rush build for inspiration, as the default one is missing some stuff.