Closed adamarbour closed 6 years ago
You need to set the window hint before you make the window.
The windowing system needs to know what to create before it creates it, it cannot be changed once you've called glfwCreateWindow
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The examples clearly show this: https://github.com/adamlwgriffiths/cyglfw3/blob/master/examples/gl2_1.py https://github.com/adamlwgriffiths/cyglfw3/blob/master/examples/gl3_2.py https://github.com/adamlwgriffiths/cyglfw3/blob/master/examples/gl3_2_backward_compatible.py https://github.com/adamlwgriffiths/cyglfw3/blob/master/examples/gl4_1.py https://github.com/adamlwgriffiths/cyglfw3/blob/master/examples/multiple_windows.py
I've added several window hints to my window that are not working. You can see in the code that I have requested it to not be visible and not resizable and it is both. I've tried both False/True and 0/1 and it is still not working
I am running on Mac OSX 10.13.3 with GLFW3 installed from HomeBrew.