adamrehn / pixel-streaming-linux

Issue tracker repository for Pixel Streaming for Linux
https://adamrehn.com/articles/pixel-streaming-in-linux-containers/
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Need Help: Pixel Streaming not work in docker #15

Closed Eric900614 closed 3 years ago

Eric900614 commented 4 years ago

I'm trying to run the Pixel Streaming on Ubuntu 20.04 with docker. I followed your nice article "Pixel Streaming in Linux Containers"(https://adamrehn.com/articles/pixel-streaming-in-linux-containers/#building-container-images). I use following commands:

docker run -d --name ue423server --network=host pstest423server
docker run -d --name ue423proxy --network=host pstest423proxy
docker run --gpus=all --name ue423gamedev --network=host pstest423dev

However, the game will be disconnected immediately. Log looks like as following:

c87d610decf07700d18aca4f25377f1b

I have attached game container's log as following . If you have time, please give me some advice. Thank u very much.

mosi@mosi-Z390-UD:~$ docker run --gpus=all --name ue423gamedev --network=host pstest423dev
sh: 1: xdg-user-dir: not found
Increasing per-process limit of core file size to infinity.
- Existing per-process limit (soft=18446744073709551615, hard=18446744073709551615) is enough for us (need only 18446744073709551615)
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogPakFile: Display: Found Pak file ../../../DummyProject/Content/Paks/DummyProject-LinuxNoEditor.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../DummyProject/Content/Paks/DummyProject-LinuxNoEditor.pak.
LogPlatformFile: Using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 17 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.018153
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
LogPluginManager: Mounting plugin PixelStreaming
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WebMMedia
LogSsl: Warning: Unable to find a cert bundle in any of known locations. TLS may not work.
LogInit: Using libcurl 7.48.0-DEV
LogInit:  - built for x86_64-unknown-linux-gnu
LogInit:  - supports SSL with OpenSSL/1.0.2h
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_TLSAUTH_SRP
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: Build: ++UE4+Release-4.23-CL-8386587
LogInit: Engine Version: 4.23.1-8386587+++UE4+Release-4.23
LogInit: Compatible Engine Version: 4.23.0-8386587+++UE4+Release-4.23
LogInit: Net CL: 8386587
LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz, GPU: GenericGPUBrand
LogInit: Compiled (64-bit): Aug  2 2020 20:36:10
LogInit: Compiled with Clang: 8.0.1 (tags/RELEASE_801/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.23
LogInit: Command Line:  -AudioMixer -opengl4
LogInit: Base Directory: /home/ue4/project/DummyProject/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 34
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 31
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 27
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[r.setres:1280x720]]
[2020.08.03-12.28.26:969][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Engine.ini]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Engine.ini]
[2020.08.03-12.28.26:969][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Engine.ini]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.Asyerror: XDG_RUNTIME_DIR not set in the environment.
ncLoadingThreadEnabled:0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2020.08.03-12.28.26:969][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Engine.ini]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2020.08.03-12.28.26:969][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Engine.ini]
[2020.08.03-12.28.26:969][  0]LogInit: Initializing SDL.
[2020.08.03-12.28.26:998][  0]LogInit: Initialized SDL 2.0.10 revision: 12952 (hg-12952:bc90ce38f1e2) (compiled against 2.0.10)
[2020.08.03-12.28.26:998][  0]LogInit: Using SDL video driver 'offscreen'
[2020.08.03-12.28.26:998][  0]LogInit: Display metrics:
[2020.08.03-12.28.26:998][  0]LogInit:   PrimaryDisplayWidth: 1024
[2020.08.03-12.28.26:998][  0]LogInit:   PrimaryDisplayHeight: 768
[2020.08.03-12.28.26:998][  0]LogInit:   PrimaryDisplayWorkAreaRect:
[2020.08.03-12.28.26:998][  0]LogInit:     Left=0, Top=0, Right=1024, Bottom=768
[2020.08.03-12.28.26:998][  0]LogInit:   VirtualDisplayRect:
[2020.08.03-12.28.26:998][  0]LogInit:     Left=0, Top=0, Right=1024, Bottom=768
[2020.08.03-12.28.26:998][  0]LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2020.08.03-12.28.26:998][  0]LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2020.08.03-12.28.26:998][  0]LogInit:   Number of monitors: 1
[2020.08.03-12.28.26:998][  0]LogInit:     Monitor 0
[2020.08.03-12.28.26:998][  0]LogInit:       Name: 0
[2020.08.03-12.28.26:998][  0]LogInit:       ID: display0
[2020.08.03-12.28.26:998][  0]LogInit:       NativeWidth: 1024
[2020.08.03-12.28.26:998][  0]LogInit:       NativeHeight: 768
[2020.08.03-12.28.26:998][  0]LogInit:       bIsPrimary: true
[2020.08.03-12.28.26:998][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.08.03-12.28.26:998][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.08.03-12.28.26:998][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.08.03-12.28.26:998][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.08.03-12.28.26:998][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.08.03-12.28.26:999][  0]LogLinux: Selected Device Profile: [LinuxNoEditor]
[2020.08.03-12.28.26:999][  0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxNoEditor]
[2020.08.03-12.28.27:000][  0]LogHAL: Display: Platform has ~ 4 GB [67375591424 / 4294967296 / 63], which maps to Smallest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2020.08.03-12.28.27:000][  0]LogInit: Going up to parent DeviceProfile [Linux]
[2020.08.03-12.28.27:000][  0]LogInit: Going up to parent DeviceProfile []
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Scalability.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2020.08.03-12.28.27:000][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../DummyProject/Saved/Config/LinuxNoEditor/Engine.ini]
[2020.08.03-12.28.27:000][  0]LogConfig: Setting CVar [[g.TimeoutForBlockOnRenderFence:60000]]
[2020.08.03-12.28.27:000][  0]LogInit: Unix hardware info:
[2020.08.03-12.28.27:000][  0]LogInit:  - we are the first instance of this executable
[2020.08.03-12.28.27:000][  0]LogInit:  - this process' id (pid) is 13, parent process' id (ppid) is 1
[2020.08.03-12.28.27:000][  0]LogInit:  - we are not running under debugger
[2020.08.03-12.28.27:000][  0]LogInit:  - machine network name is 'mosi-Z390-UD'
[2020.08.03-12.28.27:000][  0]LogInit:  - user name is 'ue4' (ue4)
[2020.08.03-12.28.27:000][  0]LogInit:  - we're logged in locally
[2020.08.03-12.28.27:000][  0]LogInit:  - we're running with rendering
[2020.08.03-12.28.27:000][  0]LogInit:  - CPU: GenuineIntel 'Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz' (signature: 0x906ED)
[2020.08.03-12.28.27:000][  0]LogInit:  - Number of physical cores available for the process: 8
[2020.08.03-12.28.27:000][  0]LogInit:  - Number of logical cores available for the process: 16
[2020.08.03-12.28.27:000][  0]LogInit:  - Cache line size: 64
[2020.08.03-12.28.27:000][  0]LogInit:  - Memory allocator used: binned2
[2020.08.03-12.28.27:000][  0]LogInit:  - This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
[2020.08.03-12.28.27:000][  0]LogInit:  - This is an internal build.
[2020.08.03-12.28.27:000][  0]LogCore: Benchmarking clocks:
[2020.08.03-12.28.27:000][  0]LogCore:  - CLOCK_MONOTONIC (id=1) can sustain 75084634 (75085K, 75M) calls per second without zero deltas.
[2020.08.03-12.28.27:000][  0]LogCore:  - CLOCK_MONOTONIC_RAW (id=4) can sustain 72924335 (72924K, 73M) calls per second without zero deltas.
[2020.08.03-12.28.27:000][  0]LogCore:  - CLOCK_MONOTONIC_COARSE (id=6) can sustain 193425835 (193426K, 193M) calls per second with 99.999866% zero deltas.
[2020.08.03-12.28.27:000][  0]LogCore: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
[2020.08.03-12.28.27:001][  0]LogInit: Unix-specific commandline switches:
[2020.08.03-12.28.27:001][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2020.08.03-12.28.27:001][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2020.08.03-12.28.27:001][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2020.08.03-12.28.27:001][  0]LogInit:  -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2020.08.03-12.28.27:001][  0]LogInit:  -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
[2020.08.03-12.28.27:001][  0]LogInit:  -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF)
[2020.08.03-12.28.27:001][  0]LogInit:  -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
[2020.08.03-12.28.27:001][  0]LogInit:  -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
[2020.08.03-12.28.27:001][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2020.08.03-12.28.27:001][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2020.08.03-12.28.27:001][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2020.08.03-12.28.27:001][  0]LogInit:  - Physical RAM available (not considering process quota): 63 GB (64254 MB, 65796476 KB, 67375591424 bytes)
[2020.08.03-12.28.27:001][  0]LogInit:  - VirtualMemoryAllocator pools will grow at scale 1.4
[2020.08.03-12.28.27:001][  0]LogInit:  - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
[2020.08.03-12.28.27:007][  0]LogInit: Using OS detected language (en-US-POSIX).
[2020.08.03-12.28.27:007][  0]LogInit: Using OS detected locale (en-US-POSIX).
[2020.08.03-12.28.27:007][  0]LogTextLocalizationManager: No specific localization for 'en-US-POSIX' exists, so the 'en' localization will be used.
[2020.08.03-12.28.27:012][  0]LogHAL: Warning: Splash screen image not found.
[2020.08.03-12.28.27:014][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2020.08.03-12.28.27:014][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2020.08.03-12.28.27:014][  0]LogInit: Using SDL_WINDOW_OPENGL
[2020.08.03-12.28.27:016][  0]LogLinux: Warning: MessageBox: Warning: OpenGL is deprecated, please use Vulkan.: Message:
[2020.08.03-12.28.27:022][  0]LogRHI: Initializing OpenGL RHI
[2020.08.03-12.28.27:022][  0]LogRHI:   GL_VENDOR: NVIDIA Corporation
[2020.08.03-12.28.27:022][  0]LogRHI:   GL_RENDERER: GeForce RTX 2070/PCIe/SSE2
[2020.08.03-12.28.27:022][  0]LogRHI:   GL_VERSION: 4.3.0 NVIDIA 440.95.01
[2020.08.03-12.28.27:022][  0]LogRHI:   GL_SHADING_LANGUAGE_VERSION: 4.30 NVIDIA via Cg compiler
[2020.08.03-12.28.27:022][  0]LogRHI: OpenGL Extensions:
[2020.08.03-12.28.27:022][  0]LogRHI:   GL_AMD_multi_draw_indirect
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_AMD_seamless_cubemap_per_texture
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_AMD_vertex_shader_viewport_index
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_AMD_vertex_shader_layer
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_arrays_of_arrays
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_base_instance
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_bindless_texture
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_blend_func_extended
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_buffer_storage
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_clear_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_clear_texture
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_clip_control
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_color_buffer_float
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_compressed_texture_pixel_storage
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_conservative_depth
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_compute_shader
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_compute_variable_group_size
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_conditional_render_inverted
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_copy_buffer
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_copy_image
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_cull_distance
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_debug_output
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_depth_buffer_float
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_depth_clamp
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_depth_texture
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_derivative_control
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_direct_state_access
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_draw_buffers
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_draw_buffers_blend
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_draw_indirect
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_draw_elements_base_vertex
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_draw_instanced
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_enhanced_layouts
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_ES2_compatibility
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_ES3_compatibility
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_ES3_1_compatibility
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_ES3_2_compatibility
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_explicit_attrib_location
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_explicit_uniform_location
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_fragment_coord_conventions
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_fragment_layer_viewport
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_fragment_program
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_fragment_program_shadow
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_fragment_shader
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_fragment_shader_interlock
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_framebuffer_no_attachments
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_framebuffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_framebuffer_sRGB
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_geometry_shader4
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_get_program_binary
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_get_texture_sub_image
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_gl_spirv
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_gpu_shader5
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_gpu_shader_fp64
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_gpu_shader_int64
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_half_float_pixel
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_half_float_vertex
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_imaging
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_indirect_parameters
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_instanced_arrays
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_internalformat_query
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_internalformat_query2
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_invalidate_subdata
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_map_buffer_alignment
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_map_buffer_range
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_multi_bind
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_multi_draw_indirect
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_multisample
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_multitexture
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_occlusion_query
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_occlusion_query2
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_parallel_shader_compile
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_pipeline_statistics_query
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_pixel_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_point_parameters
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_point_sprite
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_polygon_offset_clamp
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_post_depth_coverage
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_program_interface_query
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_provoking_vertex
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_query_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_robust_buffer_access_behavior
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_robustness
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_sample_locations
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_sample_shading
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_sampler_objects
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_seamless_cube_map
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_seamless_cubemap_per_texture
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_separate_shader_objects
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_atomic_counter_ops
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_atomic_counters
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_ballot
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_bit_encoding
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_clock
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_draw_parameters
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_group_vote
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_image_load_store
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_image_size
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_objects
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_precision
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_storage_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_subroutine
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_texture_image_samples
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_texture_lod
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shading_language_100
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shader_viewport_layer_array
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shading_language_420pack
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shading_language_include
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shading_language_packing
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_shadow
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_sparse_buffer
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_sparse_texture
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_sparse_texture2
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_sparse_texture_clamp
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_spirv_extensions
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_stencil_texturing
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_sync
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_tessellation_shader
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_barrier
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_border_clamp
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_buffer_object_rgb32
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_buffer_range
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_compression
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_compression_bptc
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_compression_rgtc
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_cube_map
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_cube_map_array
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_env_add
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_env_combine
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_env_crossbar
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_env_dot3
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_filter_anisotropic
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_filter_minmax
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_float
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_gather
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_mirror_clamp_to_edge
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_mirrored_repeat
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_multisample
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_non_power_of_two
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_query_levels
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_query_lod
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_rectangle
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_rg
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_rgb10_a2ui
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_stencil8
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_storage
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_storage_multisample
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_swizzle
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_texture_view
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_timer_query
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_transform_feedback2
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_transform_feedback3
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_transform_feedback_instanced
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_transform_feedback_overflow_query
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_transpose_matrix
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_uniform_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_array_bgra
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_array_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_attrib_64bit
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_attrib_binding
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_program
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_shader
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_type_10f_11f_11f_rev
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_vertex_type_2_10_10_10_rev
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_viewport_array
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ARB_window_pos
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ATI_draw_buffers
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ATI_texture_float
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_ATI_texture_mirror_once
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_S3_s3tc
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_texture_env_add
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_abgr
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_bgra
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_bindable_uniform
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_blend_color
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_blend_equation_separate
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_blend_func_separate
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_blend_minmax
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_blend_subtract
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_compiled_vertex_array
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_Cg_shader
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_depth_bounds_test
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_direct_state_access
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_draw_buffers2
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_draw_instanced
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_draw_range_elements
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_EGL_image_storage
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_fog_coord
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_framebuffer_blit
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_framebuffer_multisample
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXTX_framebuffer_mixed_formats
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_framebuffer_multisample_blit_scaled
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_framebuffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_framebuffer_sRGB
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_geometry_shader4
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_gpu_program_parameters
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_gpu_shader4
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_multi_draw_arrays
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_multiview_texture_multisample
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_multiview_timer_query
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_packed_depth_stencil
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_packed_float
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_packed_pixels
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_pixel_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_point_parameters
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_polygon_offset_clamp
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_post_depth_coverage
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_provoking_vertex
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_raster_multisample
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_rescale_normal
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_secondary_color
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_separate_shader_objects
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_separate_specular_color
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_shader_image_load_formatted
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_shader_image_load_store
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_shader_integer_mix
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_shadow_funcs
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_sparse_texture2
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_stencil_two_side
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_stencil_wrap
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_texture3D
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_texture_array
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_texture_buffer_object
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_texture_compression_dxt1
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_texture_compression_latc
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_texture_compression_rgtc
[2020.08.03-12.28.27:023][  0]LogRHI:   GL_EXT_texture_compression_s3tc
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_cube_map
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_edge_clamp
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_env_combine
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_env_dot3
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_filter_anisotropic
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_filter_minmax
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_integer
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_lod
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_lod_bias
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_mirror_clamp
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_object
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_shadow_lod
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_shared_exponent
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_sRGB
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_sRGB_R8
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_sRGB_decode
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_storage
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_texture_swizzle
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_timer_query
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_transform_feedback2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_vertex_array
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_vertex_array_bgra
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_vertex_attrib_64bit
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_window_rectangles
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_import_sync_object
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_robustness_video_memory_purge
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_IBM_rasterpos_clip
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_IBM_texture_mirrored_repeat
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_context_flush_control
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_debug
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_memory_object
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_memory_object_fd
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_parallel_shader_compile
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_no_error
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_robust_buffer_access_behavior
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_robustness
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_semaphore
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_EXT_semaphore_fd
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_shader_subgroup
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KTX_buffer_region
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_alpha_to_coverage_dither_control
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_bindless_multi_draw_indirect
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_bindless_multi_draw_indirect_count
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_bindless_texture
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_blend_equation_advanced
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_blend_equation_advanced_coherent
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NVX_blend_equation_advanced_multi_draw_buffers
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_blend_minmax_factor
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_blend_square
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_clip_space_w_scaling
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_command_list
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_compute_program5
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_compute_shader_derivatives
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_conditional_render
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_conservative_raster
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_conservative_raster_dilate
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_conservative_raster_pre_snap
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_conservative_raster_pre_snap_triangles
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_conservative_raster_underestimation
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_copy_depth_to_color
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_copy_image
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_depth_buffer_float
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_depth_clamp
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_draw_texture
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_draw_vulkan_image
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_ES1_1_compatibility
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_ES3_1_compatibility
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_explicit_multisample
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_feature_query
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fence
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fill_rectangle
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_float_buffer
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fog_distance
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fragment_coverage_to_color
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fragment_program
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fragment_program_option
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fragment_program2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fragment_shader_barycentric
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_fragment_shader_interlock
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_framebuffer_mixed_samples
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_framebuffer_multisample_coverage
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_geometry_shader4
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_geometry_shader_passthrough
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_gpu_program4
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_internalformat_sample_query
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_gpu_program4_1
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_gpu_program5
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_gpu_program5_mem_extended
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_gpu_program_fp64
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_gpu_shader5
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_half_float
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_light_max_exponent
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_memory_attachment
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_mesh_shader
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_multisample_coverage
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_multisample_filter_hint
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_occlusion_query
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_packed_depth_stencil
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_parameter_buffer_object
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_parameter_buffer_object2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_path_rendering
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_path_rendering_shared_edge
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_point_sprite
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_primitive_restart
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_query_resource
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_query_resource_tag
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_register_combiners
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_register_combiners2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_representative_fragment_test
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_sample_locations
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_sample_mask_override_coverage
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_scissor_exclusive
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_atomic_counters
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_atomic_float
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_atomic_float64
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_atomic_fp16_vector
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_atomic_int64
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_buffer_load
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_storage_buffer_object
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_subgroup_partitioned
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_texture_footprint
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shading_rate_image
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_stereo_view_rendering
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texgen_reflection
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_barrier
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_compression_vtc
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_env_combine4
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_multisample
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_rectangle
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_rectangle_compressed
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_shader
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_shader2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_texture_shader3
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_transform_feedback
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_transform_feedback2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_uniform_buffer_unified_memory
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_vertex_attrib_integer_64bit
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_vertex_buffer_unified_memory
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_vertex_program
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_vertex_program1_1
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_vertex_program2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_vertex_program2_option
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_vertex_program3
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_viewport_array2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_viewport_swizzle
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NVX_conditional_render
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_gpu_multicast
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NVX_progress_fence
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NVX_gpu_memory_info
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_thread_group
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_NV_shader_thread_shuffle
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_blend_equation_advanced
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_KHR_blend_equation_advanced_coherent
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_OVR_multiview
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_OVR_multiview2
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_SGIS_generate_mipmap
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_SGIS_texture_lod
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_SGIX_depth_texture
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_SGIX_shadow
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_SUN_slice_accum
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_TEXTURE_SIZE: 32768
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_3D_TEXTURE_SIZE: 16384
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_RENDERBUFFER_SIZE: 32768
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_DRAW_BUFFERS: 8
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_COLOR_ATTACHMENTS: 8
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_SAMPLES: 32
[2020.08.03-12.28.27:024][  0]LogRHI:   GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2020.08.03-12.28.27:025][  0]LogRHI:   GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2020.08.03-12.28.27:025][  0]LogRHI:   GL_MAX_INTEGER_SAMPLES: 32
[2020.08.03-12.28.27:025][  0]LogRHI:   GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2020.08.03-12.28.27:025][  0]LogRHI:   GL_MAX_VERTEX_ATTRIBS: 16
[2020.08.03-12.28.27:025][  0]LogRHI:   GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2020.08.03-12.28.27:025][  0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 3, ShaderPlatform = GLSL_430, FeatureLevel = SM5
[2020.08.03-12.28.27:025][  0]LogRHI: FOpenGLProgramBinaryCache disabled by r.ProgramBinaryCache.Enable=0
[2020.08.03-12.28.27:031][  0]LogRHI: Texture pool is 5734 MB (70% of 8192 MB)
[2020.08.03-12.28.27:040][  0]LogMaterial: Verifying Global Shaders for GLSL_430
[2020.08.03-12.28.27:041][  0]LogSlate: Using FreeUnable to read VR Path Registry from /home/ue4/.config/openvr/openvrpaths.vrpath
Unable to read VR Path Registry from /home/ue4/.config/openvr/openvrpaths.vrpath
Type 2.6.0
[2020.08.03-12.28.27:041][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2020.08.03-12.28.27:107][  0]LogInit: Using OS detected language (en-US-POSIX).
[2020.08.03-12.28.27:107][  0]LogInit: Using OS detected locale (en-US-POSIX).
[2020.08.03-12.28.27:107][  0]LogTextLocalizationManager: No localization for 'en-US-POSIX' exists, so 'en' will be used for the language.
[2020.08.03-12.28.27:107][  0]LogTextLocalizationManager: No localization for 'en-US-POSIX' exists, so 'en' will be used for the locale.
[2020.08.03-12.28.27:107][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2020.08.03-12.28.27:107][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2020.08.03-12.28.27:108][  0]LogTextLocalizationManager: Compacting localization data took   0.43ms
[2020.08.03-12.28.27:108][  0]LogAssetRegistry: FAssetRegistry took 0.0006 seconds to start up
[2020.08.03-12.28.27:157][  0]LogStreaming: Display: Flushing async loaders.
[2020.08.03-12.28.27:157][  0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 1 prioritized culture(s) in 0.000025 seconds
[2020.08.03-12.28.27:158][  0]LogPakFile: New pak file ../../../DummyProject/Content/Paks/DummyProject-LinuxNoEditor.pak added to pak precacher.
[2020.08.03-12.28.27:159][  0]LogLinux: Selected Device Profile: [LinuxNoEditor]
[2020.08.03-12.28.27:167][  0]LogNetVersion: DummyProject 1.0.0, NetCL: 8386587, EngineNetVer: 11, GameNetVer: 0 (Checksum: 2510003378)
[2020.08.03-12.28.27:246][  0]LogMoviePlayer: Initializing movie player
[2020.08.03-12.28.27:262][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2020.08.03-12.28.27:265][  0]LogUObjectArray: 39411 objects as part of root set at end of initial load.
[2020.08.03-12.28.27:265][  0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2020.08.03-12.28.27:265][  0]LogUObjectAllocator: 5965152 out of 0 bytes used by permanent object pool.
[2020.08.03-12.28.27:265][  0]LogUObjectArray: CloseDisregardForGC: 39411/39411 objects in disregard for GC pool
[2020.08.03-12.28.27:266][  0]LogEngine: Initializing Engine...
[2020.08.03-12.28.27:266][  0]LogHMD: Failed to initialize OpenVR with code 110
[2020.08.03-12.28.27:267][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2020.08.03-12.28.27:323][  0]LogInit: Initializing FReadOnlyCVARCache
[2020.08.03-12.28.27:323][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2020.08.03-12.28.27:323][  0]LogAudioMixer: Display:   Sample Rate:                                              48000
[2020.08.03-12.28.27:323][  0]LogAudioMixer: Display:   Callback Buffer Frame Size Requested: 1024
[2020.08.03-12.28.27:323][  0]LogAudioMixer: Display:   Callback Buffer Frame Size To Use:        1024
[2020.08.03-12.28.27:323][  0]LogAudioMixer: Display:   Number of buffers to queue:                       2
[2020.08.03-12.28.27:323][  0]LogAudioMixer: Display:   Max Channels (voices):                            32
[2020.08.03-12.28.27:323][  0]LogAudioMixer: Display:   Number of Async Source Workers:           0
[2020.08.03-12.28.27:323][  0]LogAudioMixer: Display: Initializing audio mixer.
[2020.08.03-12.28.27:325][  0]LogAudioMixerSDL: Display: Initialized SDL using dsp platform API backend.
[2020.08.03-12.28.27:325][  0]LogAudioMixerSDL: Error: No such audio device
[2020.08.03-12.28.27:325][  0]LogAudioMixerSDL: Error: No such audio device
[2020.08.03-12.28.27:325][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2020.08.03-12.28.27:325][  0]LogInit: Texture streaming: Enabled
[2020.08.03-12.28.27:327][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.08.03-12.28.27:327][  0]LogInit: Display: Game Engine Initialized.
[2020.08.03-12.28.27:328][  0]LogInit: Display: Starting Game.
[2020.08.03-12.28.27:328][  0]LogNet: Browse: /Game/FirstPersonCPP/Maps/FirstPersonExampleMap?Name=Player
[2020.08.03-12.28.27:328][  0]LogLoad: LoadMap: /Game/FChecking Pak Config

Finally, It's interesting that when I run the Game on Ubuntu(native), singalling server and WebProxy through docker container it works fine.

Any advise will be appreicated! Thanks for your time and help.

MrZivChu commented 4 years ago

@Eric900614 Hello, friend, have you solved your problem? Can you share the solution?Thank you

adamrehn commented 4 years ago

Apologies for the delay in responding to this issue, I've been inordinately busy over the past couple of months and I'm only now making my way through my GitHub backlog.

@Eric900614 looking at the log output for the game itself, I can't see the expected lines showing the Pixel Streaming system performing initialisation. Does your project have the Pixel Streaming plugin enabled? And have you opened a web browser and initiated a client connection?

Jggggg commented 4 years ago

@Eric900614 hey man . how u deal with this problem?I have the same problem