Closed Eric900614 closed 3 years ago
@Eric900614 Hello, friend, have you solved your problem? Can you share the solution?Thank you
Apologies for the delay in responding to this issue, I've been inordinately busy over the past couple of months and I'm only now making my way through my GitHub backlog.
@Eric900614 looking at the log output for the game itself, I can't see the expected lines showing the Pixel Streaming system performing initialisation. Does your project have the Pixel Streaming plugin enabled? And have you opened a web browser and initiated a client connection?
@Eric900614 hey man . how u deal with this problem?I have the same problem
I'm trying to run the Pixel Streaming on Ubuntu 20.04 with docker. I followed your nice article "Pixel Streaming in Linux Containers"(https://adamrehn.com/articles/pixel-streaming-in-linux-containers/#building-container-images). I use following commands:
However, the game will be disconnected immediately. Log looks like as following:
I have attached game container's log as following . If you have time, please give me some advice. Thank u very much.
Finally, It's interesting that when I run the Game on Ubuntu(native), singalling server and WebProxy through docker container it works fine.
Any advise will be appreicated! Thanks for your time and help.