In the original Delta-V, particles render correctly on my Linux laptop. In my ported version, they appear HUGE. Check the difference in the GL commands issued to render particles.
Tested the original Delta-V again, and the particle system was bugged. The GL code can't really be fixed to mitigate this, so the issue is pretty much out of our hands. Closing.
In the original Delta-V, particles render correctly on my Linux laptop. In my ported version, they appear HUGE. Check the difference in the GL commands issued to render particles.