adamschackart / AXLE3D

A modular collection of game libraries for Python and/or C++.
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ae_particle #8

Open adamschackart opened 7 years ago

adamschackart commented 7 years ago

Move the underlying loops within gl_particleemitter(aabbox/sphere)_(limit/clamp) into their own file in aecore. There is already a TODO inside the code but it bears repeating.