Needed to use something other than -1 for a "point not yet set" in the
SegmentSmoother, so went with CGFloat_Min. Also had to get rid of vertex
assertions, which doesn't really seem to cause any issues. Also got rid
of the vertex color assertions since the new wide gamut can have colors
with RGB > 1.
Needed to use something other than -1 for a "point not yet set" in the SegmentSmoother, so went with CGFloat_Min. Also had to get rid of vertex assertions, which doesn't really seem to cause any issues. Also got rid of the vertex color assertions since the new wide gamut can have colors with RGB > 1.