Open effa opened 7 years ago
Introduce special kind of diamonds ("black diamonds"?) that have to be collected using special "pick-up" actions (similar to "light up" in lightbot). Pick-up is connected with move forwards (analogical to "shoot"). If "pick-up" is called and no black diamond is present, fatal error occurs. This will require more careful planning than collecting basic diamonds.
Stopping exactly at the finish line (to avoid "repeat 100: xxx" solutions).
Enemy spaceships moving in the opposite direction (according to a shown code). (Or possibly in the same direction from behind).
"Simple enemy" - stays on the same line, simple left-right cyclical movement ("wall to wall"), possibly periodic shooting. (Inspired by old arcade games: http://www.freeaddictinggames.com/static/thumbs/967.jpg, "space invaders")
"Wait" action, possibly also "Turbo" action (fast forward).
Note: Meaningful only in combination with some other proposed extensions (enemies, even the simple ones, bombs, ...).
Time bomb. Special action "Drop bomb" (parameter = timer). When the bomb explodes it destroys everything (including asteroids) in the vicinity (radius of explosion - possible parameter of "drop bomb").
Note: useful only in combination with wormholes (or multiple rockets).
"Change color" command (connected with fly, similarly to shoot (??)).
Serves as a "memory". Would be useful (probably) only for quite advanced tasks.
This is thread for sharing and discussing ideas for new game elements. If you have any idea, please, share it with us, ideally with a few examples of game plans.