Open mayukuse24 opened 8 years ago
Add deciding the animations to this task ,Put it in the title along with what already exists.
Useful link on how to export mixamo animations to unity and create the state animator: https://www.youtube.com/watch?v=bvavLShgR90
Create an enemy animation controller consisting of animation like die, attack, walk. Can be based on parameters
speed = 0, walk->attack health= 0, any_state -> die