Currently we don't have a very good way to deal with files and directories. Having path from boost would help a lot, and it's about as standard as we can get. We want it in ShaderFactory, possibly for a directory that it looks for files in by default, and also for getting some type of include functionality back in. I anticipate this will come up in other spots too.
Currently we don't have a very good way to deal with files and directories. Having path from boost would help a lot, and it's about as standard as we can get. We want it in ShaderFactory, possibly for a directory that it looks for files in by default, and also for getting some type of include functionality back in. I anticipate this will come up in other spots too.