adbrown85 / gloop

Lightweight C++ wrapper for OpenGL
BSD 2-Clause "Simplified" License
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Rename Buffer to BufferTarget #59

Closed adbrown85 closed 11 years ago

adbrown85 commented 12 years ago

Although a novel idea, and in some ways more correct, having the buffer target named Buffer probably does more harm than good. Basically for those who know OpenGL already it would probably be less confusing to just rename it to BufferTarget.

That would also free up BufferObject to be renamed to Buffer, but not sure if it's a good idea to do that yet, considering VertexArrayObject probably needs to keep that name.