Closed addam closed 14 years ago
In the current basic design, every edge is expected to be between 0, 1 or 2 faces. Blender, however, allows us to connect any number of faces to an edge, and sometimes it is useful. The script should handle it somehow.
In the current basic design, every edge is expected to be between 0, 1 or 2 faces. Blender, however, allows us to connect any number of faces to an edge, and sometimes it is useful. The script should handle it somehow.