Closed addam closed 10 years ago
As another solution, it seems easier to remove such duplicated edges when exporting SVG. If an edge precisely touches the face it should be sticked onto, this edge should not be drawn.
+1 As there is no way (yet) to direct/influence the seam-finding algorithm, this would probably be my favourite feature; I sometimes even get completely separate islands for a single flat surface.
solved now. May still split a flat surface if the size of its faces differ by orders of magnitude, but it usually seems to work.
Flat surface (consisting of many faces) should be never cut. If it has interior vertices, these should be ignored as if it was just a plane. There must be user setting for "flatness" or, better, an intelligent decision algorithm.