Closed addam closed 4 years ago
Export crashes in Edit Mode if the mesh has more edges than it had previously in Object Mode.
Everything works all right after switching to Object Mode and back.
The issue is caused by copying Freestyle marks from legacy mesh structure which does not update while inside Edit Mode.
Resolved in 5c8b1fa
Export crashes in Edit Mode if the mesh has more edges than it had previously in Object Mode.
Everything works all right after switching to Object Mode and back.
The issue is caused by copying Freestyle marks from legacy mesh structure which does not update while inside Edit Mode.![error](https://user-images.githubusercontent.com/278643/63752905-565a4080-c8b2-11e9-92ad-8eae29cf2721.png)