Open Amauros opened 9 years ago
I'd like to expand on this issue in response to something I just saw that was introduced in commit 63da66efe8b0fb008e627768584ec199e2254631. Evidently, there is a list of space ruin maps that will randomly generate on Z7. I have tried looking through the code and do not know why or how it inserts these random mini-maps, because I would redirect them to either Z6 or Z4 on rock2 somehow. I figured this was worth mentioning on this issue because it felt like a similar scenario.
This is a two part issue.
1) Can anyone confirm if the dynamic source/destination areas are functional? (I'd test this myself, but I don't have a machine that can host a test server at the moment)
2) Lets get this working if it isn't, and expand it for added randomness to rounds.