adelikat / snes9x-rr

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[1.43 svn] Will not compile under 65-bit linux #9

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
 Reported by Michael....@geeksquad.com, May 16, 2009

What steps will reproduce the problem?
1. ./configure
2. make
3. Watch the world burn.

What is the expected output? What do you see instead?
Expected output is to watch the scrolling text keep scrolling until it's
done.  It doesn't do that. :)

What version of the product are you using? On what operating system?
Attempted with the official release and the lastest svn

Please provide any additional information below.
There is numerous places where the compile fails because of a loss of
precision, it is simply required to change these from ints to longs

The other issue I ran into while compiling (the one that ultimately made me
give up,) was the Lua scripting engine, the configure.in seems to reference
-llua but I was completely unable to make that stay in my SYSLIBS all the
way to the end for whatever reason (I'm no Automake expert unfortunately) I
did attempt to simply dump all of the required files into the directory,
but it simply did not work.

If you need to get into contact with me, I would prefer if you got me on
the TASVideos forums or w/e :)

Original issue reported on code.google.com by andres.d...@gmail.com on 20 Jun 2009 at 1:07

GoogleCodeExporter commented 9 years ago
1.43 support is closed.

Original comment by gochaism on 16 Nov 2009 at 4:52