Closed adi64 closed 9 years ago
:snowflake: :snowflake: :snowflake: :+1: :cool: :snowflake: :snowflake: :snowflake:
I assume the bug is not particularly relevant since this will only be a debug feature (right?). So I took the freedom to merge the branch into master.
'p' now pauses / unpauses the game. Known bug: Projectiles spawned during paused game lose all initial impulse. Projectiles already flying are fine.
ref #124 Add Pause functionality