adi64 / terminus

Game Programming Seminar 2014/15
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Create player class #127

Closed Fidge123 closed 9 years ago

Fidge123 commented 9 years ago

Eventhandler sends Events to player and gets reference to camera through player.

m_game->playerTrain()->wagonAt(m_lockedWagonIndex)->primaryActionDebug(); changes to m_player->primaryActionDebug(); while player knows lockedWagonIndex and aim vector