Open adi64 opened 9 years ago
e.g. render all projectiles, then render all weapon wagons, ...
For this to work we either need to flatten the whole hierarchy or create a temporary flattened list of graphics objects just before rendering.
e.g. render all projectiles, then render all weapon wagons, ...
For this to work we either need to flatten the whole hierarchy or create a temporary flattened list of graphics objects just before rendering.