adi64 / terminus

Game Programming Seminar 2014/15
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Introduce server architecture #210

Open Fidge123 opened 8 years ago

adi64 commented 8 years ago

The server should be refactored into a separate module that can be started standalone (e.g. with a command line option) or alongside the main game (hosting on-the-fly when starting a network game). This means that every game instance in a multiplayer game is in fact a client, with one client connecting to the local server it spawned in a separate thread.