Closed Fidge123 closed 9 years ago
I get wrong readings from the gyroscope under iOS if I flip the phone 180°.
The game gets flipped correctly but the gyroscope moves opposite to what is expected. We probably need to ask the game what side up is.
At this time this is untested on android.
This does also apply on android
http://doc.qt.io/qt-5/qml-qtsensors-orientationsensor.html
portrait mode needs to be deactivated, otherwise this is fixed now
I get wrong readings from the gyroscope under iOS if I flip the phone 180°.
The game gets flipped correctly but the gyroscope moves opposite to what is expected. We probably need to ask the game what side up is.
At this time this is untested on android.