Open Nrgte opened 1 year ago
Presumably it just uses Python's random
modules's internal seed. Should calle random.seed
somewhere, or even better, allow creating arbitrary Random
instances in templates so you could fix the seed of one part of the template while varying another… There's also of course a lot of useful functions in random
/Random
that would be nice to have available in templates.
If I assign a random value from a wildcard, it doesn't seem to use the normal generation seed.
Even if I fix the seed, the values will be different on each generation.