Open alpha1 opened 12 years ago
There is an issue where units in guard mode tend to attack a little further than units in attack mode... The 1 square of extra range causes a little imbalance...
It has already been patched in the beta version, so the fix should roll out soon.....
Most people say this after GDI level 2... I am guessing thats where you felt the pain?? :)
Yep.
While its been a long time since Ive played the real command and conquer, it seems to me the NOD soldiers have more firepower than they GDI. Maybe someone should confirm this before anything is actually done.