Closed ozzy071988 closed 1 year ago
Hello @ozzy071988, in order for lights to stop at walls you need to put shadow: 'yes' in the parameter of the card and /or in the parameter of the light.
Shadows for card solves the problem,
thank you
@ozzy071988 bear in mind that when you use shadow, you cannot have too many lights in your scene (usually the limitation from the GPU is max 16 lights). Shadows requires a lot of computation. Unfortunately, at today, this is the worst limitation of the card. There are a few options in the card to overcome the limitation (you can play with several parameters, look at the doc).
Hi!
I have a problem with light.
The lighting penetrates the walls and illuminates the room next door.
I remember in previous versions I didn't have this problem, the light stayed in the room