Closed kojikato closed 12 years ago
We believe we've located this bug. It's related to the console.log function in JavaScript. In IE, the console.log function is not available until after the user has opened the debug console. This line of JS fails, never sends the data back to Unity, and the Unity code dies after a timeout period. This should have been addressed by the most recent download. I see that the blog post link is not updated, but the file in the downloads section should be. Please check that you are using the 1.1 beta, not the 1.0. Here's a link: http://www.adlnet.gov/wp-content/uploads/2012/06/scorm4unity.zip
_ERROR_Object reference not set to an instance of an object at ScormSerialization.Unity_ScormBridge.Get (System.String identifier, System.Type EDT) [0x00000] in :0 at ScormSerialization.ScormDeSerializer.DeserializeIntegral (System.Object inobject, System.Type elementtype, ScormWrapper wrapper) [0x00000] in :0 at ScormSerialization.ScormDeSerializer.DeserializeObject (System.Object inobject, System.Type otype, ScormWrapper wrapper) [0x00000] in :0 at ScormSerialization.ScormDeSerializer.Deserialize (ScormWrapper wrapper) [0x00000] in :0 at ScormManager.Initialize_imp () [0x00000] in :0 Assembly-CSharp
Environment: Windows 7 Pro Browser: Internet Explorer 9 Unity: 3.5 2f2 Pro, iPhone Pro, Android Pro RAM: 8GB CPU: i7 Moodle: installed from Microsoft Web Platform Installer Database: MySql SCO: tutorial game, editted per instruction Repro: