Open madig opened 3 years ago
I think that for psautohint to add the hint at the glyph's waist the control points will need to be more horizontal.
@miguelsousa Ok, thanks :thinking:
@aaronbell Do you think you can fudge this somehow?
😶 I'm not sure there is a way to fudge this...
Hrm. I guess one can run a post-processing script somehow... I'd need to deep-dive into psautohint maybe...
Good luck! I guess this is the limitation of autohinting...
Josh Hadley says:
It’s been a (long) while since I’ve driven outline design tools, but it seems likely you could put some intermediate points on the curve, which would allow you to bring the BCPs rightward and upward a bit. How much, I do not know, sadly :frowning:
Hm.
Well, doing that would inherently change the nature of the curve. I spent a lot of time on that curve. 😛
What might be easiest would be to add a point at the stem join location, then shift the 'connecting' node a point or two to the left. It'll create some horizontal, and be pretty ugly close up, but would be invisible at text sizes after rasterization. But I wouldn't really want to do that in the master...
otf/static/CascadiaCode-Italic.otf
in a rendererd
behaves erratically depending on sizeThe glyphs was autohinted with psautohint. Result:
It should instead look like this (note the new hstem or something where the bowl of the d connects to the stem):
How to make psautohint do it by itself? The two points are 187 font units apart. Private dictionary: