First of all, thank you very much for your efforts in creating Mesa3D builds for Windows. This is great and very helpful.
Recently I tried to run one retro game (OpenGL 1.0) with your Mesa wrapper build on Windows XP under VirtualBox. However, it turned out that starting from version 17.0.1 it does not even launch due to the lack of the SHGetKnownFolderPath function in the operating system. But at the same time, 17.0.0 and earlier versions seem to work just fine, so I'm wondering if this is the only source of incompatibility and could it be fixed somehow on your side.
upd: Ohh, I'm sorry: this is a different repository. But there doesn't seem to be a repo of "Mesa3D for Windows". ;(
Hi Federico,
First of all, thank you very much for your efforts in creating Mesa3D builds for Windows. This is great and very helpful.
Recently I tried to run one retro game (OpenGL 1.0) with your Mesa wrapper build on Windows XP under VirtualBox. However, it turned out that starting from version 17.0.1 it does not even launch due to the lack of the
SHGetKnownFolderPath
function in the operating system. But at the same time, 17.0.0 and earlier versions seem to work just fine, so I'm wondering if this is the only source of incompatibility and could it be fixed somehow on your side.upd: Ohh, I'm sorry: this is a different repository. But there doesn't seem to be a repo of "Mesa3D for Windows". ;(