adonutwithsprinklez / CodenameEmpty

A text based adventure roguelite
GNU General Public License v3.0
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Game crashes on attempt to escape #100

Closed adonutwithsprinklez closed 3 years ago

adonutwithsprinklez commented 3 years ago

I thought I fixed this bug a while ago, but I seem to have found it again... runtime error log is below.

Traceback (most recent call last):

File "main.py", line 62, in <module>
  startGame(game)

File "main.py", line 15, in startGame
  game.reactCurrentArea()

File "E:\Google Drive\CodeNameEmpty-NightlyDev\CodeNameEmpty\src\gameClass.py", line 303, in reactCurrentArea
  self.fightEnemies()

File "E:\Google Drive\CodeNameEmpty-NightlyDev\CodeNameEmpty\src\gameClass.py", line 418, in fightEnemies
  if random.randint(0, self.player.getArmorDefence() + areaEnemy.getWeaponDamage()) < areaEnemy.getArmorDefence():

File "C:\Program Files\Python38\lib\random.py", line 248, in randint
  return self.randrange(a, b+1)

File "C:\Program Files\Python38\lib\random.py", line 226, in randrange
  raise ValueError("empty range for randrange() (%d, %d, %d)" % (istart, istop, width))

ValueError: empty range for randrange() (0, 0, 0)