adonutwithsprinklez / CodenameEmpty

A text based adventure roguelite
GNU General Public License v3.0
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Re-visitable areas (settlements) #114

Closed adonutwithsprinklez closed 1 year ago

adonutwithsprinklez commented 3 years ago

Currently all area types are visitable once. This issue should only be marked as closed/completed when there are area types in which the player could possibly visit them again. Instead of relying on name generation, the area would have a hidden id that would differentiate it between different areas. This would allow for quests that start in "settlement_1" (for example) to be completed once the area is revisited.