adonutwithsprinklez / CodenameEmpty

A text based adventure roguelite
GNU General Public License v3.0
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Feature: Level Pools #140

Open adonutwithsprinklez opened 2 years ago

adonutwithsprinklez commented 2 years ago

Presently, the game has no real progression through levelling. This is because all content that has been currently implemented (as of #118) has been designed for a level 1 character in mind. With level pools, a single tag "levelPool" will allow for additional refinement to various content with minimal modification.

Similar to how modifiers currently work, the "levelPool" tag will operate by modifying the current object/enemy/area based on the player's current level (as of when it spawns).

Systems that will need support for this feature include: