When the player is in combat, an error message should be displayed for when the player inputs something incorrect. Presently, when an improper input is sent, the error message displays, but does not wait for the player to dismiss it. This leads to the player being unable to read the message.
When the player is in combat, an error message should be displayed for when the player inputs something incorrect. Presently, when an improper input is sent, the error message displays, but does not wait for the player to dismiss it. This leads to the player being unable to read the message.