Whenever the game engine needs to update the display, the UI needs to be able to comply immediately. This includes processing the user input or adding additional text to the display. This also includes being able to disable or enable the user input portion of the UI.
Whenever the game engine needs to update the display, the UI needs to be able to comply immediately. This includes processing the user input or adding additional text to the display. This also includes being able to disable or enable the user input portion of the UI.