Currently there is no actual event for when a player dies. At the moment, when the player's health drops to zero, the game continues as normal until the player chooses which area to travel to next. This then triggers the check to see if the player is still alive. This should be fixed to check after every attack and should notify the player when he/she dies.
Currently there is no actual event for when a player dies. At the moment, when the player's health drops to zero, the game continues as normal until the player chooses which area to travel to next. This then triggers the check to see if the player is still alive. This should be fixed to check after every attack and should notify the player when he/she dies.