adonutwithsprinklez / CodenameEmpty

A text based adventure roguelite
GNU General Public License v3.0
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Quest Robbed is unfinishable if the player runs away #85

Closed adonutwithsprinklez closed 8 months ago

adonutwithsprinklez commented 3 years ago

If the player runs away from the enemy_robbedQuestEnemy, then the condition ["isKilled","robbedQuestEnemy"] will never become true, causing the quest to never be finishable.

Either a fail state needs to be implemented, or a way to go back to a previous step for the player to try again.

adonutwithsprinklez commented 2 years ago

This can be fixed by adding a tag to the enemy that states that the player is not able to run away from the fight.

adonutwithsprinklez commented 2 years ago

This quest has been completely disabled for the time being.

adonutwithsprinklez commented 8 months ago

Completed and in dev branch