Closed adonutwithsprinklez closed 3 years ago
The current system for calculating the number of enemies per area is confusing and not very accurate. This needs to be rewritten to make designing new areas both easier as well as giver better control over spawn chances.
Fixed in current Nightly branch
Accidently pushed to MainDev instead of Nightlies. The current MainDev branch has this issue fixed. This mistake shouldn't happen again.
The current system for calculating the number of enemies per area is confusing and not very accurate. This needs to be rewritten to make designing new areas both easier as well as giver better control over spawn chances.