Closed ghost closed 1 year ago
Update: Found some old info in the Source forge website, https://sourceforge.net/p/pinball/patches/search/?q=%21status%3Awont-fix+%26%26+%21status%3Aclosed&sort=mod_date_dt+desc back in 2005 people were using gcc4 will continue trying
Hi,
I used to build pinball for windows for:
IIRC I planed with mingw32 to produce win32 binaries from linux
rzr thanks for the info;
all; I found a Windows 32-bit binary on the SourceForge site, but cannot find source: will post part of link: https://master.dl.sourceforge.net/project/pinball/pinball/pinball-0.3.0/pinball030-win.z.. will keep looking. Please don't close thread until found or compiled. Thanks https://master.dl.sourceforge.net/project/pinball/pinball/pinball-0.3.0/pinball030-win.zip
. Update 2: update found source code with more install instructions in the pinball-30.tar.gz file labeled install in capital letters. https://master.dl.sourceforge.net/project/pinball/pinball/pinball-0.3.0/pinball-0.3.0.tar.gz
Someone may want to add a win32 binary section to the repository. Thanks All. Closing
It would be nice to setup an docker file to create win32 binaries from sources
Document Source How Built for Windows? or what do the build directories look like? its not documented in build.md
Allegro from pinball-0.3.20230219 at https://master.dl.sourceforge.net/project/pinball/pinball/pinball-0.3.20230219/pinball-0.3.20230219.tar.gz and https://sourceforge.net/projects/pinball/files/pinball/pinball-0.3.20230219/ other libraries used from pinball-test.zip zlib How compile? similiar to build.md for linux? not seeing where source is for allegro build allegro
What Libraries or compilers used for dev environment? What Libraries or compilers used for runtime environments? compilier used; will keep trying also trying Emercardero DevC++ 6.3