Closed francis-pouatcha closed 9 months ago
Here is my first formulated request to
I need a plugins architecture for a rust api server. Each plugin shall:
- provide a set of features
- provide a web api that can be added to the routes of the server to expose the feature as web API
- provide a handler module for the processing of request sent to that API
- provide config options to add the plugin (as a feature) to the server in the compilation process
- provide a test module to test the plugin
We will be using axum to build the web server.
Implementing a plugin architecture in a Rust API server can be a powerful way to extend the functionality of your server while keeping it modular and maintainable. Here's a high-level outline of how you can approach this using the Axum web framework:
Define the Plugin Trait: Start by defining a trait that represents the interface a plugin must adhere to. This trait should include methods for exposing features, configuring the plugin, and handling requests.
pub trait Plugin {
fn name(&self) -> &str;
fn configure(&mut self, config: &Config);
fn routes(&self) -> Vec<axum::Route>;
}
Create a Plugin Registry: Create a central registry to manage and load plugins dynamically. This registry should provide methods for registering, configuring, and initializing plugins.
pub struct PluginRegistry {
plugins: Vec<Box<dyn Plugin>>,
}
impl PluginRegistry {
pub fn new() -> Self {
// Initialize an empty registry
Self { plugins: Vec::new() }
}
pub fn register(&mut self, plugin: Box<dyn Plugin>) {
// Add a plugin to the registry
self.plugins.push(plugin);
}
// Other methods for configuration, initialization, and routing
}
Implement Plugins:
Create your individual plugins by implementing the Plugin
trait. Each plugin should provide methods for configuring, exposing routes, and handling requests. Here's a simplified example:
struct MyPlugin {
name: String,
}
impl MyPlugin {
pub fn new(name: &str) -> Self {
Self { name: name.to_owned() }
}
}
impl Plugin for MyPlugin {
fn name(&self) -> &str {
&self.name
}
fn configure(&mut self, _config: &Config) {
// Configure the plugin
}
fn routes(&self) -> Vec<axum::Route> {
// Define and return routes for this plugin
let handler = MyPluginHandler::new();
vec![get("/myplugin").to(handler.handle)]
}
}
Initialize and Register Plugins:
In your main application, create an instance of the PluginRegistry
, initialize your plugins, and register them with the registry.
fn main() {
let mut registry = PluginRegistry::new();
// Initialize and register plugins
let my_plugin = Box::new(MyPlugin::new("MyPlugin"));
registry.register(my_plugin);
// Configure and start the Axum server
// ...
}
Configure Axum Routes: When configuring your Axum server, iterate through the registered plugins and add their routes to your server's router.
let mut app = axum::Router::new();
for plugin in ®istry.plugins {
app = app.nest(&plugin.routes());
}
// Add other routes specific to your application
// ...
// Start the Axum server
axum::Server::bind(&addr)
.serve(app.into_make_service())
.await
.unwrap();
Testing:
Create separate test modules for your plugins to test their individual functionality. You can use tools like axum::test
to simulate HTTP requests and test your handlers.
Building and Running: When building your server, you can include or exclude plugins based on configuration options or environment variables. This allows you to add or remove features during compilation.
This is a high-level overview of how you can implement a plugin architecture in a Rust API server using Axum. You can expand upon this structure to meet the specific requirements of your project and add more advanced features like dependency injection, error handling, and more.
Here are some hints from google bard from the same prompt:
Here is a possible plugins architecture for a Rust API server using Axum:
plugins
directory contains all of the plugins. Each plugin is a Rust crate that can be compiled and installed separately.core
directory contains the core functionality of the API server, such as the routing, error handling, and logging.server
directory contains the code that starts the API server and loads the plugins.Each plugin must implement the following traits:
Features
defines the features that the plugin provides.WebApi
defines the web API that the plugin exposes.Handler
defines the handler module for the processing of requests sent to the API.Config
defines the configuration options for the plugin.Test
defines the test module for the plugin.The Features
trait must define a set of strings that represent the features that the plugin provides. For example, a plugin that provides a user management API might define the following features:
"user_management"
The WebApi
trait must define a function that returns a Router
instance that defines the routes for the plugin's API. For example, the following code defines a web API for a user management plugin:
pub fn web_api() -> Router {
Router::new().route("/users", get(handle_get_users))
}
The Handler
trait must define a function that handles requests sent to the plugin's API. The function must take a Request
and a Response
as arguments, and it must return an Result
. For example, the following code defines a handler for the /users
route in the user management plugin:
pub async fn handle_get_users(req: Request<Body>) -> Result<Response<Body>, Error> {
let users = get_users();
Ok(json!(users).into())
}
The Config
trait must define a function that returns the configuration options for the plugin. The function must take a Config
instance as an argument, and it must return a Result
. For example, the following code defines the configuration options for the user management plugin:
pub fn config(config: &Config) -> Result<(), Error> {
// Validate the configuration options.
Ok(())
}
The Test
trait must define a function that runs the tests for the plugin. The function must take a TestContext
instance as an argument, and it must return an Result
. For example, the following code defines the tests for the user management plugin:
pub fn test(ctx: &TestContext) -> Result<(), Error> {
// Create a test user.
let user = create_user(ctx);
// Get all users.
let users = get_users(ctx);
// Assert that the user was created and is in the list of users.
assert!(users.contains(&user));
Ok(())
}
To use a plugin, you must add it to the Cargo.toml
file for the API server. For example, the following code adds the user management plugin to the API server:
[dependencies]
axum = {version = "0.5.13", features = ["headers"]}
user_management = {path = "./plugins/user_management"}
You can then start the API server with the following command:
cargo run
The API server will load the user management plugin and make it available to clients.
Here is a possible plugins architecture for a Rust API server using Axum:
plugins
directory contains all of the plugins. Each plugin is a Rust crate that can be compiled and installed separately.core
directory contains the core functionality of the API server, such as the routing, error handling, and logging.server
directory contains the code that starts the API server and loads the plugins.Each plugin must implement the following traits:
Features
defines the features that the plugin provides.WebApi
defines the web API that the plugin exposes.Handler
defines the handler module for the processing of requests sent to the API.Config
defines the configuration options for the plugin.Test
defines the test module for the plugin.The Features
trait must define a set of strings that represent the features that the plugin provides. For example, a plugin that provides a user management API might define the following features:
"user_management"
The WebApi
trait must define a function that returns a Router
instance that defines the routes for the plugin's API. For example, the following code defines a web API for a user management plugin:
pub fn web_api() -> Router {
Router::new().route("/users", get(handle_get_users))
}
The Handler
trait must define a function that handles requests sent to the plugin's API. The function must take a Request
and a Response
as arguments, and it must return an Result
. For example, the following code defines a handler for the /users
route in the user management plugin:
pub async fn handle_get_users(req: Request<Body>) -> Result<Response<Body>, Error> {
let users = get_users();
Ok(json!(users).into())
}
The Config
trait must define a function that returns the configuration options for the plugin. The function must take a Config
instance as an argument, and it must return a Result
. For example, the following code defines the configuration options for the user management plugin:
pub fn config(config: &Config) -> Result<(), Error> {
// Validate the configuration options.
Ok(())
}
The Test
trait must define a function that runs the tests for the plugin. The function must take a TestContext
instance as an argument, and it must return an Result
. For example, the following code defines the tests for the user management plugin:
pub fn test(ctx: &TestContext) -> Result<(), Error> {
// Create a test user.
let user = create_user(ctx);
// Get all users.
let users = get_users(ctx);
// Assert that the user was created and is in the list of users.
assert!(users.contains(&user));
Ok(())
}
To use a plugin, you must add it to the Cargo.toml
file for the API server. For example, the following code adds the user management plugin to the API server:
[dependencies]
axum = {version = "0.5.13", features = ["headers"]}
user_management = {path = "./plugins/user_management"}
You can then start the API server with the following command:
cargo run
The API server will load the user management plugin and make it available to clients.
A plugins architecture will allow the pop-server to b e modularized as of which services are deployed and exposed by the server.