adrianj / Direct3D-Testing

Toying around with Direct3D - specifically SlimDX
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Fast Travel in Terrain #9

Open adrianj opened 12 years ago

adrianj commented 12 years ago

Allow user to input a lat/long anywhere on earth and reset the terrain at that location.

Will need to correctly handle missing Hires terrain.

adrianj commented 12 years ago

To handle missing Hires terrain - create a boolean texture specifying which texture (lores/hires) to select on a tile-by-tile basis.