Open KarneAsada opened 7 years ago
Thanks @KarneAsada!
I'm following another ways:
Now I'm looking for the alien words, but seems they are encrypted and are hard to find 😕
This week I'll release a new simplified version of the app with more translations. All help are welcome!
Cool, I'm on PS4, so I don't have access to those files (easily at least).
Manually entering the translations seems like a pain. Thanks for the hard work. There must be an easier way to extract them from the game files.
I wonder if they used an algorithmic method to create the alien words. It seems like it would have been a pain to create them manually. Does it seem like there is a pattern?
There is an "easier" way to get these words. The Assembler Script
below from this Cheat Engine table can decode all alien words. But I have no idea about how to extend this script to dump the words into a file, for example.
<CheatEntry>
<ID>1465</ID>
<Description>"Universial Translator (Decode Words)"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(words,NMS.exe,EB 02 32 C9 84 C9)
words:
db 90 90 B1 01
registersymbol(words)
[DISABLE]
words:
db EB 02 32 C9
unregistersymbol(words)
{
// ORIGINAL CODE - INJECTION POINT: "NMS.exe"+892E6C
"NMS.exe"+892E4C: 0F 1F 40 00 - nop [rax+00]
"NMS.exe"+892E50: 4C 39 00 - cmp [rax],r8
"NMS.exe"+892E53: 75 06 - jne NMS.exe+892E5B
"NMS.exe"+892E55: 48 39 50 08 - cmp [rax+08],rdx
"NMS.exe"+892E59: 74 0B - je NMS.exe+892E66
"NMS.exe"+892E5B: 48 83 C0 18 - add rax,18
"NMS.exe"+892E5F: 48 3B C1 - cmp rax,rcx
"NMS.exe"+892E62: 74 0A - je NMS.exe+892E6E
"NMS.exe"+892E64: EB EA - jmp NMS.exe+892E50
"NMS.exe"+892E66: 41 0F B6 4C 04 10 - movzx ecx,byte ptr [r12+rax+10]
// ---------- INJECTING HERE ----------
"NMS.exe"+892E6C: EB 02 - jmp NMS.exe+892E70
"NMS.exe"+892E6E: 32 C9 - xor cl,cl
"NMS.exe"+892E70: 84 C9 - test cl,cl
// ---------- DONE INJECTING ----------
"NMS.exe"+892E72: 0F 84 A3 00 00 00 - je NMS.exe+892F1B
"NMS.exe"+892E78: 48 8D 05 1D 4B AB 00 - lea rax,[NMS.exe+134799C]
"NMS.exe"+892E7F: 48 89 45 A0 - mov [rbp-60],rax
"NMS.exe"+892E83: 48 8D 05 0E 4B AB 00 - lea rax,[NMS.exe+1347998]
"NMS.exe"+892E8A: 48 89 45 A8 - mov [rbp-58],rax
"NMS.exe"+892E8E: 48 8D 05 2B 4B AB 00 - lea rax,[NMS.exe+13479C0]
"NMS.exe"+892E95: 48 89 45 B0 - mov [rbp-50],rax
"NMS.exe"+892E99: 48 8D 1D 5E C7 A9 00 - lea rbx,[NMS.exe+132F5FE]
"NMS.exe"+892EA0: 48 89 5D B8 - mov [rbp-48],rbx
"NMS.exe"+892EA4: 48 8D 05 0D 4B AB 00 - lea rax,[NMS.exe+13479B8]
}
</AssemblerScript>
</CheatEntry>
First off, thanks for the app. I love it.
You may already be doing this, but if not, you could use the screenshot/OCR functionality to mine for translations. Every user has some translations, and I'm assuming there is a random distribution of what words people know. When they submit a screenshot, those words are already defined. You could compare people's submissions and find the differences that are human words, and then use that to infer the alien translation.
I'd be willing to help.