Wanted to try your crate to work with "flat-top" hex maps but it did not load properly.
All that was needed was to initialize the tilemap_ecs backend with the proper TilemapType.
Now it works properly ! :)
I'm not sure why I had to swap the Evenand Odd settings, but it seems I'm not the first one and others had to do the same:
Hi,
Wanted to try your crate to work with "flat-top" hex maps but it did not load properly. All that was needed was to initialize the tilemap_ecs backend with the proper
TilemapType
. Now it works properly ! :)I'm not sure why I had to swap the
Even
andOdd
settings, but it seems I'm not the first one and others had to do the same: